What is Clipping?
A Comprehensive Guide
Definition
Clipping refers to the process of cutting or shearing a part of an object in computer graphics. It is a technique used to remove or hide portions of an object that are not visible to the viewer.
Etymology
The term "clipping" has its roots in the physical act of cutting or trimming something. In the context of computer graphics, clipping involves the selective removal of portions of an object to achieve a specific visual effect.
Applications in Computer Graphics
Clipping finds numerous applications in computer graphics, including:
- Removing hidden surfaces
- Creating clipping planes to define visible areas
- Cropping images and videos
- Defining boundaries for objects
Clipping in Video Games
Clipping is also commonly used in video games, particularly first-person shooters (FPS). In FPS games, clipping refers to a situation where a character's model intersects with another object in the game world, resulting in visual artifacts or glitches.
Conclusion
Clipping is a fundamental technique in computer graphics that allows for the manipulation and selective removal of portions of objects. Its applications extend across various industries, including video games, film, and visual effects. By understanding the principles and uses of clipping, computer graphics professionals can create more realistic and immersive experiences for users.
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